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The bruxa can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot
Smaller than a giant shark but larger and fiercer than a reef shark, a **hunter shark** haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.
Unlike most lizardfolk, Strokov did not worship dragons, attack anyone in his territory without reason or a taste for humanoid flesh. He was that odd lizar
Huge giant, CR 11. Community homebrew from D&D Wiki.
Small elemental, CR 15. Community homebrew from D&D Wiki.
A silent abomination is a monster created from the darkest of necromancy. Building creatures together piece by piece and then instilling in them a desire f
Wondrous item, very rare. From Vault of Magic.
Level 7 Illusion. From SRD 5.1.
A sanguine seeker is a terrifying undead abomination that is part humanoid, part bat. A sanguine seeker flies on silent wings through the night, watching i
A zmey’s head doesn’t die when severed from the body. Instead, the head rapidly (within 2d6 rounds) sprouts a stunted body and two vestigial claws with which it can fight and drag itself across the ground. Within days it develops into a complete, ...
Man-serpents are huge, snake-like creatures with human heads. Their "hair" is a mass of tiny snakes, and their face often emits an unearthly golden glow. T
Wondrous item, uncommon. From SRD 5.1.
A heavily armored warrior that would make the best knights cower and flee. They are rare, and are often found in ancient dungeons. Some incredibly skilled
Wondrous item, uncommon. From Vault of Magic.
Some zombies possess the ability to spread their undeath like a disease. These zombies are prized by necromancers, as a single plague zombie can cause an a
Wondrous item, rare. From SRD 5.1.
According to legend, it was a swarm of spirit dragons sent down by the elder gods which defeated Shao Khan when he attempted to conquer earthrealm.
Gargantuan monstrosity, CR 19. Community homebrew from D&D Wiki.
Where most paladins swear by lofty oaths and larger-than-life ideals, knights resplendent only have two rules: be true to oneself, and never stop growing.
Level 8 Conjuration. From SRD 5.1.
Wondrous item, common. From Vault of Magic.
Gobbols are rare goblinoids that avoid almost all others of their kind. Some say that the first gobbols were goblins that were affected by some weird magic
Tiny dragon, CR 1/2. Community homebrew from D&D Wiki.