Zmey Headling
Armor Class 16 (natural armor)
Hit Points 105 (14d8+42)
Speed 30 ft., swim 20 ft.
Saving Throws —
Skills —
Damage Immunities —
Condition Immunities paralyzed, unconscious
Senses darkvision 60 ft., passive Perception 13
Languages Common, Draconic, Sylvan
Challenge 5 (1,800 XP)
Actions
Reactions
Legendary Actions
A zmey’s head doesn’t die when severed from the body. Instead, the head rapidly (within 2d6 rounds) sprouts a stunted body and two vestigial claws with which it can fight and drag itself across the ground. Within days it develops into a complete, miniature zmey, and by the time two lunar cycles elapse, the head regenerates into a full-grown zmey with three heads. **Constant Feeding Frenzy.** Such rapid growth is fueled by a voracious appetite. A zmey headling eats everything it can, including its previous body, to satisfy its intense, maddening hunger and sustain its regeneration. Many stories about the horrific violence of the zmey are reports of voracious headlings, not mature zmey.
Source: Tome of Beasts © 2016, Open Design LLC. Used under the Open Gaming License v1.0a.
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