Bruxa
The bruxa can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The bruxa regains spent legendary actions at the start of its turn. Invisibility (Recharge 6). The bruxa gains invisibility, has advantage when dealing melee attacks while invisible, and attacking doesn't break the invisibility. However taking damage ends the effect immediatly.
Armor Class 16 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 40 ft.
Saving Throws Dex +8 Proficiency Bonus +3
Skills —
Damage Vulnerabilities radiant
Damage Resistances necrotic, poison
Damage Immunities —
Condition Immunities charmed , exhaustion , frightened
Senses passive Perception 11
Languages Common, Undercommon
Challenge 5 (1.800 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Bruxa (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.