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Large construct, CR 6. Community homebrew from D&D Wiki.
The summoned skull can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the en
Large Giant, CR 6. From Tome of Beasts.
While plasmoids are a free thinking species and have the ability to choose whomever they may wish to worship, many fall down the dark path of worshipping t
Large fey, CR 8. Community homebrew from D&D Wiki.
Medium Fiend, CR 7. From Tome of Beasts.
Afilate abominations are the result of creatures who have succumbed to afilate sickness . All of the victim's facial features recede into its head except f
Large Aberration, CR 10. From SRD 5.1.
Medium humanoid, CR 9. Community homebrew from D&D Wiki.
This blue-skinned creature wears leather armor smeared with blood and filth, though the dagger it wields is immaculate. Its milky eyes complement equally white hair, which sprouts chaotically from its head. Its movements are twitchy and unpredicta...
Huge creature, CR 5. Community homebrew from D&D Wiki.
Large Plant, CR 8. From Tome of Beasts 2023.
Though lacking optical equipment, this quick-footed omnivore's tremendous, hollow eye sockets function as a sophisticated biological radar system, steadily
Crimson slime covers this ungainly creature. Its tiny black eyes sit in an abnormally large head, and dozens of sharp teeth fill its small mouth. Its limbs end in large, grasping claws that look strong enough to crush the life out of a bear._ **...
A single continuous ribbon of flesh coiled into the vague shape of a hollow humanoid figure, cradling several severed limbs. The ribbon's razor edge shines
Few necromancers ever want to let a good corpse go to waste, especially not the powerful form of a paladin that was probably trying to kill them before the
Medium humanoid, CR 6. Community homebrew from D&D Wiki.
The jagre can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot
Bhulkythun are large, intelligent creatures native to the colder valleys of Zemhalla in Abolask, living in family herds of around thirty individuals, led b
A pool of black pitch bubbles on the ground. Skulls and bones rise to the surface with each burst of putrid air. The tar lets out a burbling hiss, as if releasing the last gasp of a creature trapped within it._ **Necrotic Sludge.** When a group ...
Huge aberration, CR 5. Community homebrew from D&D Wiki.
Deathclaws are ferocious predators with fearsome claws and terrible fangs engineered by the United States government using the Jackson's chameleon as a bas
Mist golems are creatures of fate, brought into being accidentally by misguided wizards who do not fully understand what they are doing. No one sets out to
Four old kings who where given pieces of a lord soul by Lord Gwyn himself to govern in his stead. However, they were tricked by a Primordial Serpent...