Silent Abomination
A silent abomination is a monster created from the darkest of necromancy. Building creatures together piece by piece and then instilling in them a desire for the destruction of anything it hears for silent abominations cannot see. The steel plate seared onto their face prevents that. Instead, they move and attack based on sound. When created, silent abominations are made as patrolling guards and will attack at any sound, so long as the protection gem their creator holds is not there.
Armor Class 14 (natural armour)
Hit Points 67 (9d10 + 18)
Speed 30 ft.
Saving Throws Str +6, Wis +2
Skills Athletics +6, Perception +5, Stealth +2 Proficiency Bonus +3
Damage Vulnerabilities radiant
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities blinded , charmed , exhaustion , frightened , poisoned
Senses passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 8 (3.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Silent Abomination (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.