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Medium Humanoid, CR 7. From Tome of Beasts 3.
Small Humanoid, CR 3. From Tome of Beasts 3.
_“Kind words open even iron doors.”_ _—Twilight, a courtier to the shadow fey_ To most, the shadow fey are little more than a dancing shadow among the leaves. To savants, they are the creatures that taught the shadowdancers all they know, and ...
Small Humanoid, CR 10. From Tome of Beasts 3.
More than anything, kobolds are survivors. Their scaly skin and keen night vision as well as their dextrous claws and sensitive snouts make them quick to sense danger, and their clawed feet move them out of danger with cowardly speed. They are sma...
Medium Humanoid, CR 10. From Tome of Beasts 3.
Medium Humanoid, CR 3. From Tome of Beasts 3.
Medium Humanoid, CR 5. From Tome of Beasts.
Medium Humanoid, CR 9. From Creature Codex.
Large Humanoid, CR 4. From Tome of Beasts.
Medium Humanoid, CR 9. From Tome of Beasts 3.
Small Humanoid, CR 1/2. From Creature Codex.
Medium Humanoid, CR 6. From Tome of Beasts 3.
Medium Humanoid, CR 5. From Tome of Beasts 3.
Medium Humanoid, CR 6. From Tome of Beasts.
Medium Humanoid, CR 1/2. From Creature Codex.
Medium Humanoid, CR 6. From Creature Codex.
Medium Humanoid, CR 5. From Creature Codex.
**Scouts** are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
Small Humanoid, CR 1/2. From SRD 5.1.