monsters humanoid cr-2-4 Tome of Beasts 3

Npc: Frost-Afflicted

Medium Humanoid, CR 3. From Tome of Beasts 3.

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Npc: Frost-Afflicted

Medium Humanoid, chaotic neutral

Armor Class 13 (leather armor)

Hit Points 65 (10d8+20)

Speed 30 ft.

STR
13 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
17 (+3)
CHA
10 (+0)

Saving Throws

Skills Perception +3

Damage Immunities cold

Condition Immunities exhaustion, petrified

Senses passive Perception 13

Languages any one language (usually Common)

Challenge 3 (700 XP)

Burning Cold. A creature with resistance to cold doesn't have resistance to the cold dealt by the frost-afflicted. A creature with immunity to cold is unaffected by this trait.
Icy Nature. The frost-afflicted is infused with minor elemental power and it requires only half the amount of food and drink that a typical humanoid of its size needs.

Actions

Multiattack. Two Frigid Punch or Frost Bolt attacks.
Frigid Punch. Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) bludgeoning damage and 5 (2d4) cold.
Frost Bolt. Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) cold.

Reactions

Frigid Flare. When a creature hits the frost-afflicted with weapon attack ice bursts from the frost-afflicted. Each creature within 5 ft. of the frost-afflicted must make a DC 13 Con save taking 5 (2d4) cold on a failed save or half damage if made.


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