monsters humanoid cr-5-10 Tome of Beasts 3

Npc: Cultist Psychophant

Medium Humanoid, CR 9. From Tome of Beasts 3.

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Npc: Cultist Psychophant

Medium Humanoid, any non-good alignment

Armor Class 15 (Impenetrable Ego)

Hit Points 149 (23d8+46)

Speed 30 ft.

STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
15 (+2)
CHA
18 (+4)

Saving Throws

Skills Perception +2

Damage Immunities

Condition Immunities

Senses passive Perception 12

Languages any two languages

Challenge 9 (5,000 XP)

Impenetrable Ego. While it is conscious and wearing no armor and wielding no shield it adds its Cha modifier to its AC (included above) and saves. Advantage on saves vs. being charmed or frightened.

Actions

Multiattack. Three Psychic Strikes. If it hits one creature with two Psychic Strikes target: DC 16 Int save or stunned until end of its next turn.
Psychic Strike. Melee or Ranged Spell Attack: +8 to hit 5 ft. or range 60' one target 18 (4d6+4) psychic.
Brain Storm (Recharge 6). Brutal psychic force wracks foes' psyches. Each creature within 30' of it: 31 (9d6) psychic and poisoned 1 min (DC 16 Int half damage not poisoned). A poisoned creature can re-save at end of each of its turns success ends effect on itself.
Spellcasting (Psionics). Cha (DC 16) no spell components: At will: detect thoughts mage hand (hand invisible) thaumaturgy3/day ea: charm person suggestion1/day ea: levitate telekinesis

Reactions

Appeal to the Fervent. When a creature psychophant can see targets it with attack psychophant calls for aid from its followers switching places with friendly creature within 5 ft. of it. Friendly creature becomes target of the attack instead.


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