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Small Humanoid, CR 1. From Creature Codex.
_These few denizens of a blasted desert waste now huddle in the remains of an ancient city—a city magically scattered across hundreds of miles._ **Once Human.** The ramag were a powerful tribe of dimensional sorcerers allied with a great society...
_“Kind words open even iron doors.”_ _—Twilight, a courtier to the shadow fey_ To most, the shadow fey are little more than a dancing shadow among the leaves. To savants, they are the creatures that taught the shadowdancers all they know, and ...
Medium Humanoid, CR 2. From Creature Codex.
Medium Humanoid, CR 5. From Tome of Beasts 2023.
**Bandits** rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. **Pirates** are bandits of the hig...
More than anything, kobolds are survivors. Their scaly skin and keen night vision as well as their dextrous claws and sensitive snouts make them quick to sense danger, and their clawed feet move them out of danger with cowardly speed. They are sma...
Medium Humanoid, CR 8. From Tome of Beasts.
Medium Humanoid, CR 3. From Tome of Beasts.
Small Humanoid, CR 2. From Tome of Beasts 2023.
Medium Humanoid, CR 4. From Tome of Beasts 2023.
Small Humanoid, CR 11. From Tome of Beasts 3.
Small Humanoid, CR 9. From Tome of Beasts.
Medium Humanoid, CR 7. From Tome of Beasts.
Medium Humanoid, CR 1/2. From Tome of Beasts 3.
The muscled reptilian swings its mighty axe at angels and fiends alike on the front lines of a reptilian army._ The largest and strongest of the satarre, destroyers hold the shield wall and strike down their enemies throughout the planes. These ...
**Commoners** include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
Medium Humanoid, CR 3. From Tome of Beasts 2023.
**Cultists** swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs ...
Medium Humanoid, CR 1/2. From SRD 5.1.
Deep Ones With enormous eyes, a wide mouth, and almost no chin, the deep ones are hideous, fishlike folk, often hunched and scaled when encountered in coastal villages. _**Elder Gods.**_ In their fully grown form, the deep ones are an ocean-dwel...
Medium Humanoid, CR 2. From Tome of Beasts 3.