monsters humanoid cr-0-1 Official SRD

Goblin

Small Humanoid, CR 1/4. From SRD 5.1.

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Goblin

Small Humanoid (goblinoid), neutral evil

Armor Class 15 (leather armor, shield)

Hit Points 7 (2d6)

Speed 30 ft.

STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)

Saving Throws

Skills Stealth +6

Damage Immunities

Condition Immunities

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 1/4 (0 XP)

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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