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Level 1 Evocation. From SRD 5.1.
_Although slightly stooped, this male figure is muscular and broad-shouldered. The creature’s head is lost in a riot of moss, and a thick mustache and beard reach almost to its waist._ The hulking, moss-haired berstuc looks sculpted out of a pri...
Level 5 enchantment. From Deep Magic.
Medium humanoid, CR 5. Community homebrew from D&D Wiki.
The temporal shifter can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at...
Large Fiend, CR 21. From Tome of Beasts.
Large fiend, CR 13. Community homebrew from D&D Wiki.
Medium Fey, CR 11. From Tome of Beasts.
Medium humanoid, CR 6. Community homebrew from D&D Wiki.
Medium Humanoid, CR 2. From SRD 5.1.
Level 6 Abjuration. From SRD 5.1.
Mechanical Trap, 5d12 bludgeoning damage. Community homebrew from D&D Wiki.
Level 2 Evocation. From SRD 5.1.
Wondrous Item, Artifact. From Level Up Advanced 5E.
Magical Trap, 1d8 psychic damage. Community homebrew from D&D Wiki.
Level 3 necromancy. From Warlock.
According to ancient texts, guardian apes were once ordinary apes before they were altered by magic to serve a powerful empire. When the empire collapsed,
_The dragon bears black scales, more charred than naturally colored. Cracks between the scales glow a dull red, until the dragon rears its head and roars. Red embers become bright orange flames as the creature lights up from tail to maw._ The fl...
Level 9 necromancy. From Deep Magic.
backgrounds. Community homebrew from D&D Wiki.
Medium Beast, CR 1/8. From SRD 5.1.
The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot
Level 5 Divination. From SRD 5.1.
Level 9 transmutation. From Deep Magic.