Jotun Guard
The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The giant regains spent legendary actions at the start of its turn. Detect. The giant makes a Wisdom ( Perception ) check. Planar Return (2/Day). If the giant is forced to leave the plane it's currently on, it can return to that plane. Jotun guards serve as bodyguards for Jotun giants.
Armor Class 21 (natural armor)
Hit Points 277 (15d20 + 120)
Speed 30 ft.
Saving Throws Str +16, Con +14, Wis +11
Skills Arcana +9, Athletics +16, History +9, Nature +9 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities —
Condition Immunities charmed
Senses passive Perception 10
Languages Common, Giant
Challenge 19 (22.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Jotun Guard (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.