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Level 2 Conjuration. From SRD 5.1.
The shedu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot
Wondrous item, legendary. From SRD 5.1.
Large construct, CR 16. Community homebrew from D&D Wiki.
Tiny Construct, CR 1/8. From Creature Codex.
Wondrous item, uncommon. From SRD 5.1.
Large Giant, CR 7. From Tome of Beasts 3.
Tiny Fey, CR 1/2. From Tome of Beasts 2023.
Large fiend, CR 8. Community homebrew from D&D Wiki.
Medium fey, CR 6. Community homebrew from D&D Wiki.
Huge Dragon, CR 14. From SRD 5.1.
Level 7 necromancy. From Warlock.
Level 9 Illusion. From SRD 5.1.
Medium Beast, CR 1. From SRD 5.1.
Bob-ombs are unique machines resembling bombs with their metallic casing and fuse. However, the clockwork parts they are composed of are so intricate they
Level 2 necromancy. From Deep Magic Extended.
Large Ooze, CR 4. From SRD 5.1.
Small Beast, CR 1/8. From SRD 5.1.
Level 1 Divination. From SRD 5.1.
Level 5 necromancy. From Deep Magic.
Medium ooze, CR 7. Community homebrew from D&D Wiki.
Level 2 necromancy. From Deep Magic.
The vaguely humanoid creature has an oblong head with a pair of deep-set black eyes, a pair of antennae, and grasping mandibles. The creature is covered in a chitinous shell that is deep red, almost black in color. As it moves, it makes a strange ...
Tiny plant, CR 1/4. Community homebrew from D&D Wiki.