Metal Sonic

The Metal Sonic can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end o

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Metal Sonic

Medium construct, unaligned

The Metal Sonic can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Metal Sonic regains spent legendary actions at the start of its turn. Neo Form (Costs 3 Actions). Metal Sonic transform into his Neo From increasing all his Ability Scores and AC by 5. Additionally he regains all uses of his legendary resistances and regains all of his lost hit points.

Armor Class 20 (natural armor)

Hit Points 435 (30d8 + 300)

Speed 30 ft.

STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)

Saving Throws Str +19, Dex +19, Con +19, Int +19, Wis +19, Cha +19

Skills Acrobatics +28, Athletics +28, Intimidation +28 Proficiency Bonus +9

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities blinded , charmed , deafened , frightened , petrified , poisoned

Senses truesight 120ft, passive Perception 26ft

Languages

Challenge 30 (155.000 XP)

No special abilities.

Actions

Unarmed Strike. Melee Weapon Attack: +20 to hit, reach 5ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Metal Sonic (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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