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The summoned skull can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the en
Large construct, CR 6. Community homebrew from D&D Wiki.
Large fey, CR 8. Community homebrew from D&D Wiki.
Fire bros are troops of the Koopa Kingdom of the elite bro line. Like the other bros, they were once regular koopa troopas before being altered by special
As a clan of ruthless mercenaries, the Black Dragon became even more dangerous when they learned of the existence of Outworld and the other realms. This un
As a leader of the Black Dragon criminal syndicate, Jarek has become even more dangerous and unpredictable as the Earthrealm Special Forces slowly but sure
Four old kings who where given pieces of a lord soul by Lord Gwyn himself to govern in his stead. However, they were tricked by a Primordial Serpent...
Bees the size of dogs, each marked with a blazing sigil. They don't buzz, but sing in plainsong. The thrashing of their wings is the drumbeat of apocalypse
A greater grung lich was once a normal grung talented in arcane magic that had discovered the secret of immortality and had undergone the ritual to transfo
Few necromancers ever want to let a good corpse go to waste, especially not the powerful form of a paladin that was probably trying to kill them before the
Large dragon, CR 6. Community homebrew from D&D Wiki.
A phoenix is a long-lived bird that is cyclically regenerated or reborn. Associated with the sun, a phoenix obtains new life by arising from the ashes...
While plasmoids are a free thinking species and have the ability to choose whomever they may wish to worship, many fall down the dark path of worshipping t
Large humanoid, CR 7. Community homebrew from D&D Wiki.
Large dragon, CR 9. Community homebrew from D&D Wiki.
Keymasters are thin blue-skinned creatures that would look almost identical to humans if not for their four arms and long tails. They have an obsession wit
Large fiend, CR 7. Community homebrew from D&D Wiki.
Large aberration, CR 10. Community homebrew from D&D Wiki.
The octorok can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of an
Large dragon, CR 7. Community homebrew from D&D Wiki.