Wereunicorn
One of the strongest and rarest of lycanthropes, wereunicorns originate from the strange magics of the Feywild, though none are sure whether they are an honor from the Seelie Court or an insult from the Unseelie Court. Either way, wereunicorns operate in much the same way as other werebeasts besides their blessing/ curse being transferred not with a bite, but via stabbing with their horn and only aasimar are capable of becoming wereunicorns.
Armor Class 17 ( half plate )
Hit Points 136 (21d8 + 42)
Speed 30 ft.
Saving Throws —
Skills Animal Handling +5, Athletics +7, Stealth +5 Proficiency Bonus +3
Damage Vulnerabilities —
Damage Resistances necrotic, poison, radiant
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Celestial, Common, Sylvan
Challenge 7 (2.900 XP)
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Reactions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Wereunicorn (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.