Clockwork Golem
Armor Class 13 (natural armour)
Hit Points 142 (15d8 + 75)
Speed 20 ft.
Saving Throws or take 35 (10d6) fire
Skills —
Damage Vulnerabilities acid
Damage Resistances cold, fire
Damage Immunities lightning, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities blinded , charmed , deafened , frightened , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages —
Challenge 9 (5.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Clockwork Golem (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.