Traps and hazards
Mechanical Trap, 1d4 slashing damage. Community homebrew from D&D Wiki.
Mechanical Trap, DC 20 to detect. Community homebrew from D&D Wiki.
Mechanical Trap, 9d8+12 bludgeoning damage. Community homebrew from D&D Wiki.
Mechanical Trap, 1d10 acid damage. Community homebrew from D&D Wiki.
Mechanical Trap, DC 8 to detect, 1d4 piercing damage. Community homebrew from D&D Wiki.
Mechanical Trap. Community homebrew from D&D Wiki.