Cold, icy environments
Magical Trap. Community homebrew from D&D Wiki.
Magical Trap, DC 14 to detect. Community homebrew from D&D Wiki.
Magical Trap, DC 15 to detect. Community homebrew from D&D Wiki.
Magical Trap, 1d6 fire damage. Community homebrew from D&D Wiki.
Mechanical Trap, DC 12 to detect. Community homebrew from D&D Wiki.
Mechanical Trap, DC 14 to detect, 1d4 cold damage. Community homebrew from D&D Wiki.
Magical Trap, DC 10 to detect, 1d4 force damage. Community homebrew from D&D Wiki.
Mechanical Trap, 4d10 acid damage. Community homebrew from D&D Wiki.
Mechanical Trap. Community homebrew from D&D Wiki.
Magical Trap, DC 17 to detect. Community homebrew from D&D Wiki.
Mechanical Trap, DC 8 to detect, 1d4 piercing damage. Community homebrew from D&D Wiki.
A flock of large, royal blue parrots; while not especially dangerous on their own, they are territorial and merciless as a group. Their name comes from a c
Tiny creature, CR 3. Community homebrew from D&D Wiki.
Gargantuan creature, CR 7. Community homebrew from D&D Wiki.
Huge creature, CR 5. Community homebrew from D&D Wiki.
When a council of deities (or an overdeity) deems that a world should end, many swarms of these horrors are brought forth from the lowest depths of the Aby
Created by mages, magic users or magical phenomena, a Lesser Sword Spirit can only inhabit one weapon. It cannot manifest a physical form, but it can speak
Large creature, CR 1/8. Community homebrew from D&D Wiki.
Huge creature, CR 1/4. Community homebrew from D&D Wiki.
The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another cr
Medium creature, CR 1. Community homebrew from D&D Wiki.
A treasure golem is an enormous heap of coins and other valuable items. Although the golem generally maintains a fixed shape, its body is more fluid...