Erhart Trasdevan
The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 15 (Blood Ice Armor)
Hit Points 91 ((14d8+28)
Speed 30 ft walking, 30 ft flying
Saving Throws —
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception X
Languages —
Challenge 0 (10 XP)
Actions
Reactions
Legendary Actions
⚠️ Community Homebrew Content
This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.
Source: D&D Wiki - Erhart Trasdevan (5e Creature)
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