Erhart Trasdevan

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another cr

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Erhart Trasdevan

Medium humanoid (Human), lawful evil

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 15 (Blood Ice Armor)

Hit Points 91 ((14d8+28)

Speed 30 ft walking, 30 ft flying

STR
12 (+1)
DEX
15 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
12 (+1)
CHA
18 (+4)

Saving Throws

Skills

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception X

Languages

Challenge 0 (10 XP)

No special abilities.

Actions

Action Name. Melee Weapon Attack: +X to hit, reach 5 ft.

Reactions

None.


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This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Erhart Trasdevan (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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