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_“Kind words open even iron doors.”_ _—Twilight, a courtier to the shadow fey_ To most, the shadow fey are little more than a dancing shadow among the leaves. To savants, they are the creatures that taught the shadowdancers all they know, and ...
Weredragons are some of the most powerful werecreatures found in the Material Plane. Regardless of their alignment, these unique lycanthropes are...
One of the strongest and rarest of lycanthropes, wereunicorns originate from the strange magics of the Feywild, though none are sure whether they are an...
Medium Humanoid, CR 7. From Tome of Beasts.
Medium Humanoid, CR 5. From Tome of Beasts.
Small humanoid, CR 1/2. Community homebrew from D&D Wiki.
Large Humanoid, CR 4. From Tome of Beasts.
Small humanoid, CR 1/4. Community homebrew from D&D Wiki.
_This furred humanoid glides silently through the canopy of trees, gripping a blowgun. It observes visitors cautiously with two intelligent, bulbous eyes._ **Jungle Rulers.** These small, intelligent, squirrel-like humanoids live in reclusive, p...
Medium humanoid, CR 11. Community homebrew from D&D Wiki.
Medium humanoid, CR 8. Community homebrew from D&D Wiki.
Large humanoid, CR 6. Community homebrew from D&D Wiki.
Often over six feet tall, these grey scaled lizardfolk are an abnormality amongst their kind. Unlike a normal lizardfolk the spikebacks are expert hunters
Medium humanoid, CR 21. Community homebrew from D&D Wiki.
Small humanoid, CR 1. Community homebrew from D&D Wiki.
Medium humanoid, CR 10. Community homebrew from D&D Wiki.
_These few denizens of a blasted desert waste now huddle in the remains of an ancient city—a city magically scattered across hundreds of miles._ **Once Human.** The ramag were a powerful tribe of dimensional sorcerers allied with a great society...
Githyanki younglings are the young githyanki who are in training to become githyanki warriors on the Material Plane. This is a githyanki's most vulnerable
Medium humanoid, CR 1. Community homebrew from D&D Wiki.
_Ratfolk are the size of halflings, though smaller in girth and quicker in their movements. At a glance they might even be mistaken for halflings if not for their twitching snouts, bony feet, and long, pink tails._ The ratfolk are canny survivor...
Medium Humanoid, CR 6. From Tome of Beasts.
**Bandits** rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. **Pirates** are bandits of the hig...
Deep Ones With enormous eyes, a wide mouth, and almost no chin, the deep ones are hideous, fishlike folk, often hunched and scaled when encountered in coastal villages. _**Elder Gods.**_ In their fully grown form, the deep ones are an ocean-dwel...