Wererhinoceros

Wererhinoceroses are powerful lycanthropes that are quick to attack those seen as a threat and have a nasty temper. In humanoid form, they are large and...

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Wererhinoceros

Medium humanoid (human, shapechanger), chaotic neutral

Wererhinoceroses are powerful lycanthropes that are quick to attack those seen as a threat and have a nasty temper. In humanoid form, they are large and muscular, with hard, dry skin. Not terribly social, wererhinoceroses often get into vicious fistfights and brawls due to their violent tempers. When wererhinoceroses transform, they strike with the anger and force of a rhinoceros.

Armor Class 10

Hit Points 104 (16d8 + 32)

Speed 30 ft.

STR
21 (+5)
DEX
10 (+0)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws

Skills Perception +4 Proficiency Bonus +3

Damage Vulnerabilities

Damage Resistances

Damage Immunities bludgeoning, piercing, and slashing damage from nonmagical attacks that aren't silvered

Condition Immunities

Senses passive Perception 14

Languages Common (can't speak in rhinoceros form)

Challenge 6 (2.300 XP)

No special abilities.

Actions

Multiattack. (Humanoid or Hybrid Form Only).

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Wererhinoceros (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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