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Wondrous item, rare. From Vault of Magic.
Level 3 Abjuration. From SRD 5.1.
Wondrous item, very rare. From Vault of Magic.
Wondrous item, uncommon. From Tome of Heroes.
**Druids** dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are **tribal shamans** who heal the sick, pray to animal spirits, and provide spirit...
Level 8 evocation. From Deep Magic Extended.
Wondrous item, common. From Vault of Magic.
Wondrous item, uncommon. From SRD 5.1.
An immortal man feared as the most dangerous demon in the entire barren wasteland of Inferno. Of all the variations of the human world that can be found in
Level 1 Transmutation. From SRD 5.1.
Level 1 Abjuration. From SRD 5.1.
Wondrous Item, Rare. From Level Up Advanced 5E.
Weapon (mace), rare. From SRD 5.1.
Huge aberration, CR 12. Community homebrew from D&D Wiki.
Weapon, legendary. From Vault of Magic.
The origin of a phantom feeder is unknown. They travel crystal spheres like spelljammers and feed on the life force of creatures to sustain its own. They c
Ring, uncommon. From Vault of Magic.
Level 1 divination. From Deep Magic.
A monstrous woman with claws and hooves of shining copper, the creature stalks the roads and tracks between towns, seeking to kill and devour any who stumble across her path._ **Bane of Travelers.** Distant kin to lamias, the dreadful empusae ar...
Sail fiends are creatures that inhabit colder waters to the north. They are used to the cold, but high temperatures are lethal to them. They build dens in