Sail Fiend
Sail fiends are creatures that inhabit colder waters to the north. They are used to the cold, but high temperatures are lethal to them. They build dens in seaside caves, and they are highly territorial. They resemble bipedal lizards with their namesake large sails to aid in swimming. They are deep blue in colouration, with short arms ending in long claws, and stubby legs. Their long tails end in small fins, and they have tiny fins on their arms and heads. Territorial Marauders.
Armor Class 14 (natural armour)
Hit Points 26 (4d10 + 4)
Speed 30 ft.
Saving Throws —
Skills Perception +4, Stealth +3 Proficiency Bonus +2
Damage Vulnerabilities fire
Damage Resistances cold
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Sail Fiend (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.