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The poltergeist is probably one of the most mysterious mutants of the Zone. They are said to be some sort of experiment that went out of control. They appe
backgrounds. Community homebrew from D&D Wiki.
Tiny ooze, CR 25. Community homebrew from D&D Wiki.
Medium humanoid, CR 16. Community homebrew from D&D Wiki.
Medium undead, CR 1/2. Community homebrew from D&D Wiki.
Courageous, loyal, and inspirational. These are the qualities of a great leader, and a shieldman captain must have all these qualities before he can consid
Large beast, CR 7. Community homebrew from D&D Wiki.
Humanoids are not the only creatures to be changed by exposure to the chaotic energies of the elemental planes. In areas adjacent to the Elemental Plane of
Medium dragon, CR 12. Community homebrew from D&D Wiki.
Medium dragon, CR 1/2. Community homebrew from D&D Wiki.
Huge giant, CR 10. Community homebrew from D&D Wiki.
Medium construct, CR 1/2. Community homebrew from D&D Wiki.
Large elemental, CR 4. Community homebrew from D&D Wiki.
Panic attacks are abstract entities from the psychic plane, manifesting from minds which are wracked with intense feelings of anxiety. Though not inherentl
The luck eater resembles a golden-furred cat. It is amiable in demeanour, and attaches itself to groups of humans (or other races that like domesticated ca
Medium monstrosity, CR 1/4. Community homebrew from D&D Wiki.
Medium aberration, CR 8. Community homebrew from D&D Wiki.
Tiny beast, CR 0. Community homebrew from D&D Wiki.
Tiny beast, CR 1/8. Community homebrew from D&D Wiki.
The arachnarok can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of
Medium fiend, CR 2. Community homebrew from D&D Wiki.
Small celestial, CR 0. Community homebrew from D&D Wiki.
Large beast, CR 2. Community homebrew from D&D Wiki.
Medium monstrosity, CR 5. Community homebrew from D&D Wiki.