Poltergeist, S.T.A.L.K.E.R. Variant

The poltergeist is probably one of the most mysterious mutants of the Zone. They are said to be some sort of experiment that went out of control. They appe

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Poltergeist, S.T.A.L.K.E.R. Variant

Medium monstrosity, unaligned

The poltergeist is probably one of the most mysterious mutants of the Zone. They are said to be some sort of experiment that went out of control. They appear as a hovering sphere of electricity, but that is only a cover. Actually, the poltergeist's physical body is similar to a humanoid torso, with the legs seemingly amputated. If a poltergeist is killed, it reverts back to its original form, allowing for the examination of its body. Poltergeists are mainly known for their telekinetic powers.

Armor Class 12

Hit Points 16 (3d8 + 3)

Speed 30 ft.

STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
6 (-2)
CHA
4 (-3)

Saving Throws or take 2 (1d4)

Skills Perception +2 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities poison, psychic

Condition Immunities blinded , deafened , prone , poisoned

Senses passive Perception 10

Languages

Challenge 2 (450 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Poltergeist, S.T.A.L.K.E.R. Variant (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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