Poltergeist, S.T.A.L.K.E.R. Variant
The poltergeist is probably one of the most mysterious mutants of the Zone. They are said to be some sort of experiment that went out of control. They appear as a hovering sphere of electricity, but that is only a cover. Actually, the poltergeist's physical body is similar to a humanoid torso, with the legs seemingly amputated. If a poltergeist is killed, it reverts back to its original form, allowing for the examination of its body. Poltergeists are mainly known for their telekinetic powers.
Armor Class 12
Hit Points 16 (3d8 + 3)
Speed 30 ft.
Saving Throws or take 2 (1d4)
Skills Perception +2 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison, psychic
Condition Immunities blinded , deafened , prone , poisoned
Senses passive Perception 10
Languages —
Challenge 2 (450 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Poltergeist, S.T.A.L.K.E.R. Variant (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.