Cities and towns
Mechanical Trap, DC 15 to detect, 10d20 bludgeoning damage. Community homebrew from D&D Wiki.
Magical Trap, DC 15 to detect. Community homebrew from D&D Wiki.
Magical Trap. Community homebrew from D&D Wiki.
backgrounds. Community homebrew from D&D Wiki.
Medium creature, CR 2. Community homebrew from D&D Wiki.
Medium beast. Community homebrew from D&D Wiki.
Thieves specialize in stealing and breaking into buildings. They fare better picking locks than fights, and tend to turn to combat only as a last...