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Large Beast, CR 4. From Tome of Beasts 3.
Level 2 divination. From Deep Magic Extended.
Level 5 evocation. From Deep Magic.
_As patient as a fisherman, the angler worm lights a beacon in the darkness and waits for its next meal._ **Silk Snares.** The angler worm burrows into the ceilings of caves and tunnels, where it creates snares from strong silk threads coated wi...
Armor, rare. From Vault of Magic.
Level 7 abjuration. From Deep Magic.
Armor, uncommon, rare, very rare. From Vault of Magic.
A muscular humanoid with gray-black skin and the oversized head of a donkey lumbers forward. The monster’s eyes and tongue loll from its head, and its arms end in crimson crab-like pincers that snap together with incredible strength._ **Tormente...
Large elemental, CR 3. Community homebrew from D&D Wiki.
Weapon, Very Rare. From Level Up Advanced 5E.
Medium dragon, CR 10. Community homebrew from D&D Wiki.
Medium Monstrosity, CR 3. From Tome of Beasts.
Wondrous item, very rare. From SRD 5.1.
Huge monstrosity, CR 20. Community homebrew from D&D Wiki.
Level 2 Enchantment. From SRD 5.1.
Level 3 Necromancy. From SRD 5.1.
Wondrous item, uncommon. From Vault of Magic.
A massive wraithbone construct armed for war and holding within it a spectral gem, the soul of a millenary dead Eldar that possesses the construct to...
Weapon (any sword that deals slashing damage), legendary. From SRD 5.1.
Metal slimes are oozes composed of sturdy, silvery metal that gives them a reflective sheen. They are very rare, and they commonly flee battle with surpris
Medium Construct, CR 3. From Tome of Beasts 2023.
Tiny Beast, CR 0. From SRD 5.1.
Level 2 conjuration. From Deep Magic.
Level 1 transmutation. From Deep Magic Extended.