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Huge beast, CR 3. Community homebrew from D&D Wiki.
Tiny Beast, CR 0. From SRD 5.1.
A humanoid in blurred gray tones settles in the shadowed corner of a dimly-lit room and disappears from view._ **Poor Players.** Some people are driven to perform. They crave the adulation of their peers, the attention of strangers, the promise ...
Level 3 enchantment. From Deep Magic.
Cantrip Abjuration. From SRD 5.1.
Huge dragon, CR 17. Community homebrew from D&D Wiki.
Bob-ombs are unique machines resembling bombs with their metallic casing and fuse. However, the clockwork parts they are composed of are so intricate they
Cantrip Illusion. From Deep Magic.
backgrounds. Community homebrew from D&D Wiki.
Medium creature, CR 4. Community homebrew from D&D Wiki.
To make a black bishop, make the following changes: • Change the bishop's tag and alignment to black piece and lawful evil • Change its innate spell to...
Level 5 transmutation. From Deep Magic Extended.
Level 5 Transmutation. From SRD 5.1.
Small fey, CR 3. Community homebrew from D&D Wiki.
Medium fiend, CR 6. Community homebrew from D&D Wiki.
Medium humanoid, CR 1/4. Community homebrew from D&D Wiki.
Large Giant, CR 6. From Tome of Beasts 3.
Level 1 necromancy. From Deep Magic.
Large construct, CR 26. Community homebrew from D&D Wiki.
Level 8 conjuration. From Deep Magic.
Level 3 illusion. From Deep Magic.
_“Kind words open even iron doors.”_ _—Twilight, a courtier to the shadow fey_ To most, the shadow fey are little more than a dancing shadow among the leaves. To savants, they are the creatures that taught the shadowdancers all they know, and ...
Level 6 transmutation. From Deep Magic.
Medium ooze, CR 7. Community homebrew from D&D Wiki.