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Huge Plant, CR 3. From Tome of Beasts 3.
Wondrous item, rare. From Vault of Magic.
Wondrous Item, Uncommon. From Level Up Advanced 5E.
Small Monstrosity, CR 2. From Creature Codex.
A cloud of unconnected, flat gray triangles in the vague shape of a mantis flickers unpredictably from one position to another, clicking softly as its arm blades swing outward. Akaasits are constructed beings from a plane destroyed by a catastroph...
At the core of its clockwork armor, the creature is a shapeless horror from beyond the stars._ **Clockwork Armor.** Weak and easy prey in their natural state, the ahu-nixta long ago mastered the art of clockwork design, building armor that could...
Medium Celestial, CR 11. From Tome of Beasts 3.
Magical Trap, 1d6 bludgeoning damage. Community homebrew from D&D Wiki.
Weapon, rare. From Vault of Magic.
This feathered humanoid has piercing eyes, larger than normal for a humanoid’s head, set around a sharp beak. Wings spread from its arms, and its feet end in wicked talons._ A wereowl is a hybrid creature usually in service to a powerful creatur...
Level 8 enchantment. From Deep Magic.
Small Fey, CR 1. From Creature Codex.
Medium Construct, CR 10. From Tome of Beasts 2023.
Armor, rare. From Vault of Magic.
The spurred water skate is a diurnal carnivore. It has weak mandibles, but the adaptations enabling it to move on the water make it a powerful hunter. The distribution of the spurred water skate’s weight, along with leg bristles that create and ho...
Weapon (any sword), rare. From SRD 5.1.
_Somewhat like the cruel crossbreed of troll and gnome, the moss lurkers are a primitive race of forest and cavern dwellers with long, greenish beards and hair. Their hides are mossy green or peaty amber, and a vaguely fungal scent surrounds them ...
Large Monstrosity, CR 3. From Tome of Beasts 2023.
Small Plant, CR 2. From Tome of Beasts 3.
Large Construct, CR 9. From Creature Codex.
Wondrous item, very rare. From Vault of Magic.
Magical Trap, DC 13 to detect. Community homebrew from D&D Wiki.