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Wondrous item, very rare. From Vault of Magic.
Magical Trap, DC 13 to detect. Community homebrew from D&D Wiki.
Large construct, CR 3. Community homebrew from D&D Wiki.
Small dragon, CR 2. Community homebrew from D&D Wiki.
Medium fiend, CR 1. Community homebrew from D&D Wiki.
Large fiend, CR 20. Community homebrew from D&D Wiki.
Level 4 divination. From Deep Magic.
Large monstrosity, CR 12. Community homebrew from D&D Wiki.
Medium Construct, CR 7. From Creature Codex.
Small Plant, CR 2. From Tome of Beasts 3.
Large Construct, CR 6. From Tome of Beasts 2023.
At the core of its clockwork armor, the creature is a shapeless horror from beyond the stars._ **Clockwork Armor.** Weak and easy prey in their natural state, the ahu-nixta long ago mastered the art of clockwork design, building armor that could...
Level 5 necromancy. From Deep Magic.
Large Monstrosity, CR 3. From Tome of Beasts 2023.
Level 2 Conjuration. From SRD 5.1.
_Somewhat like the cruel crossbreed of troll and gnome, the moss lurkers are a primitive race of forest and cavern dwellers with long, greenish beards and hair. Their hides are mossy green or peaty amber, and a vaguely fungal scent surrounds them ...
Tiny Monstrosity, CR 2. From Creature Codex.
Wondrous item, rare. From Vault of Magic.
Medium humanoid, CR 5. Community homebrew from D&D Wiki.
Willinakaqe is small for a hadrosaur. This dwarfism is mostly due to the dense jungle habitats these herbivores visit, making it easier for them to...
Large monstrosity, CR 10. Community homebrew from D&D Wiki.
Medium humanoid, CR 1/4. Community homebrew from D&D Wiki.
Huge undead, CR 17. Community homebrew from D&D Wiki.
Weapon (any sword), rare. From SRD 5.1.