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Medium Humanoid, CR 3. From Creature Codex.
Large Celestial, CR 17. From Creature Codex.
Medium Beast, CR 1/2. From SRD 5.1.
Potion, rare. From SRD 5.1.
Wand, common. From Vault of Magic.
Thick desert grit encrusts a decayed form as it stalks forward, clouds of biting sand flitting about at its behest._ Apaxrusl, or sand drudges, are created through dark rituals that merge a corpse with desert sand. **Soul Infusion.** The ritua...
Large Dragon, CR 8. From SRD 5.1.
Ring, Rare. From Level Up Advanced 5E.
Level 1 transmutation. From Warlock.
Medium Dragon, CR 2. From SRD 5.1.
Large Fiend, CR 14. From SRD 5.1.
Rod, rare. From SRD 5.1.
**Scouts** are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
Medium Humanoid, CR 6. From Creature Codex.
Level 7 transmutation. From Deep Magic.
Wondrous item, uncommon. From SRD 5.1.
_A dragon seemingly formed of the night sky has bright white stars for eyes. Lesser stars twinkle in the firmament of the dragon’s body._ **Children of the Stars.** Void dragons drift through the empty spaces beyond the boundaries of the mortal ...
Small Fiend, CR 2. From Creature Codex.
This skeletal figure is dressed in the style of a town crier. It carries an elaborate silver bell in its bony hands, and its skull gleams white in the moonlight._ **Heralds of Calamity.** The black crier is an undead that appears hours, days, or...
_Howling wind encircles the white- and gray-scaled dragon, filling and pushing its wings without the need for them to beat._ Wind dragons view anywhere touched by air as their property, and mortals point to them as the epitome of arrogance. Thei...
Wand, uncommon. From Vault of Magic.
Wondrous Item, Uncommon. From Level Up Advanced 5E.
Wondrous item, rare. From SRD 5.1.
Rod, very rare. From Vault of Magic.