monsters ooze cr-5-10 Tome of Beasts 3

Animated Offal

Huge Ooze, CR 9. From Tome of Beasts 3.

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Animated Offal

Huge Ooze, unaligned

Armor Class 8

Hit Points 207 (18d12+90)

Speed 30 ft.

STR
18 (+4)
DEX
6 (-2)
CON
20 (+5)
INT
1 (-5)
WIS
7 (-2)
CHA
1 (-5)

Saving Throws

Skills Perception -2

Damage Immunities necrotic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone

Senses blindsight 120' (blind beyond), passive Perception 8

Languages

Challenge 9 (5,000 XP)

Flowing Flesh. Can move through spaces as narrow as 6 inches wide with o squeezing.
Healing Sense. Can sense healing spells effects and potions within 120' of it. If the ooze is the target of a healing spell if it consumes a healing potion or if it is affected by a similar magical effect it gains a +2 bonus to its AC has advantage on Dex saves and can use its Pseudopod attack as a bonus action for 1 min.
Ooze Nature. Doesn't require sleep.

Actions

Multiattack. Two Pseudopod attacks.
Pseudopod. Melee Weapon Attack: +8 to hit, 10 ft., one target, 11 (2d6+4) bludgeoning damage + 18 (4d8) necrotic and target is grappled (escape DC 16) if it is a Large or smaller creature and offal doesn't have two other creatures grappled. If target is holding or carrying one or more healing potions there is a 25 percent chance one potion shatters during the attack allowing animated offal to absorb the healing energy and gain the benefits of its Healing Sense.

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