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Large Aberration, CR 7. From Tome of Beasts 3.
Small Elemental, CR 5. From Tome of Beasts 3.
Large Dragon, CR 8. From SRD 5.1.
Large Dragon, CR 9. From SRD 5.1.
The creature stands amid a baying crowd, swathed in rags topped by a horse’s skull. It brandishes a halberd made of shadow and hisses, “Come forth and be judged!”_ **Strange Great Sins.** In small villages on a festival eve, one villager plays t...
Large Monstrosity, CR 6. From Creature Codex.
Large Monstrosity, CR 5. From Creature Codex.
Large Monstrosity, CR 6. From SRD 5.1.
The large creature lumbers forward, its ape-like and insectoid features blending incomprehensibly. It blinks in and out of existence, closing in on prey in a manner that betrays both the eye and time itself._ Solitary and efficient hunters, dime...
Large Celestial, CR 9. From Creature Codex.
Medium Aberration, CR 8. From Creature Codex.
Large Dragon, CR 8. From Creature Codex.
Huge Plant, CR 9. From SRD 5.1.
Huge Giant, CR 6. From Creature Codex.
Huge Beast, CR 8. From SRD 5.1.
A large chameleon pokes its head below the canopy. Soon, four other identical heads peek below the treetops. A massive body accompanies the heads, revealing they all belong to one creature. The creature’s odd feet and long, curled tail transport i...
Medium Fiend, CR 5. From SRD 5.1.
Large Celestial, CR 5. From SRD 5.1.
**Gladiators** battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.
Medium Humanoid, CR 5. From Creature Codex.
Large Elemental, CR 5. From SRD 5.1.
_This ill-tempered, six-horned creature resembles a triceratops the size of an ox, with pairs of horns atop its nose and brows, as well as great tusks jutting from each side of its mouth._ _**Hatred of Elephants.**_ Ngobous are ox-sized dinosaur...
Medium Humanoid, CR 7. From Tome of Beasts 2023.
A zmey’s head doesn’t die when severed from the body. Instead, the head rapidly (within 2d6 rounds) sprouts a stunted body and two vestigial claws with which it can fight and drag itself across the ground. Within days it develops into a complete, ...