monsters giant cr-5-10 Creature Codex

Cacus Giant

Huge Giant, CR 6. From Creature Codex.

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Cacus Giant

Huge Giant, chaotic evil

Armor Class 16 (natural armor)

Hit Points 138 (12d12+60)

Speed 40 ft.

STR
21 (+5)
DEX
11 (+0)
CON
20 (+5)
INT
7 (-2)
WIS
14 (+2)
CHA
10 (+0)

Saving Throws Str +8, Con +8, Wis +5

Skills Perception +5, Survival +5

Damage Immunities fire

Condition Immunities

Senses passive Perception 15

Languages Giant

Challenge 6 (2,300 XP)

Final Breath. When the cacus giant dies, it exhales a final breath of divine essence in a gout of intense fire. Each creature within 5 feet of it must make a DC 16 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Actions

Multiattack. The cacus giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage.
Fire Breath (Recharge 4-6). The cacus giant exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

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