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Medium humanoid, CR 10. Community homebrew from D&D Wiki.
Medium construct, CR 3. Community homebrew from D&D Wiki.
A werecrocodile is a patient predator, but behind that veneer lies a ferocious beast. In humanoid form, a werecrocodile has very rough skin and a...
The common gasper, also known as the "chomping" or "snapping" gasper, is a simple creature which roots itself someplace easily overlooked and seldom moves
Large plant, CR 6. Community homebrew from D&D Wiki.
Large monstrosity, CR 5. Community homebrew from D&D Wiki.
Feeding only on flesh, these savage wild horses make fearsome mounts for those who can manage to control their tempers. They can be temporarily calmed...
Once thought to have been exterminated, the Lin Luei's aquamancers have instead remained hidden, submerged beneath the water in secret strategic locations,
Medium humanoid, CR 9. Community homebrew from D&D Wiki.
Large construct, CR 7. Community homebrew from D&D Wiki.
Werehouses are humanoids that can turn into houses. While transformed a werehouse assumes a form made of bricks and things of the sort with two greyish...
Large monstrosity, CR 4. Community homebrew from D&D Wiki.
Medium fey, CR 4. Community homebrew from D&D Wiki.
Medium humanoid, CR 1. Community homebrew from D&D Wiki.
Medium elemental, CR 4. Community homebrew from D&D Wiki.
Medium aberration, CR 1. Community homebrew from D&D Wiki.
Medium humanoid, CR 1/2. Community homebrew from D&D Wiki.
Medium construct, CR 20. Community homebrew from D&D Wiki.
Medium celestial, CR 10. Community homebrew from D&D Wiki.
Huge aberration, CR 13. Community homebrew from D&D Wiki.
Large fiend, CR 7. Community homebrew from D&D Wiki.
Large dragon, CR 8. Community homebrew from D&D Wiki.
Large giant, CR 1/4. Community homebrew from D&D Wiki.
Commissars are special officers attached to regiments of the Imperial Guard. They are tasked with rooting out traitors and maintaining morale, carrying out