Abigor

These tiny, timid artificial beings are highly intelligent and among the most versatile of psionics, able to manifest a variety of kinetic phenomena, illus

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Abigor

Small monstrosity, lawful neutral

These tiny, timid artificial beings are highly intelligent and among the most versatile of psionics, able to manifest a variety of kinetic phenomena, illusionary stimuli, and other unusual effects with their powerful neural broadcasts. Telesensitive to the emotions of other beings, they tend to avoid causing any unnecessary pain or distress and utilize their abilities almost exclusively for self-defense.

Armor Class 13 (natural armor)

Hit Points 35 (10d6)

Speed 30 ft.

STR
6 (-2)
DEX
12 (+1)
CON
11 (+0)
INT
23 (+6)
WIS
19 (+4)
CHA
11 (+0)

Saving Throws Cha +2

Skills Arcana +8, History +8, Investigation +8 Proficiency Bonus +2

Damage Vulnerabilities psychic

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 14

Languages

Challenge 3 (700 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Abigor (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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