Abigor
These tiny, timid artificial beings are highly intelligent and among the most versatile of psionics, able to manifest a variety of kinetic phenomena, illusionary stimuli, and other unusual effects with their powerful neural broadcasts. Telesensitive to the emotions of other beings, they tend to avoid causing any unnecessary pain or distress and utilize their abilities almost exclusively for self-defense.
Armor Class 13 (natural armor)
Hit Points 35 (10d6)
Speed 30 ft.
Saving Throws Cha +2
Skills Arcana +8, History +8, Investigation +8 Proficiency Bonus +2
Damage Vulnerabilities psychic
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 14
Languages —
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Abigor (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.