Old Faith Spirit

Old faith spirits sometimes arise from the souls of those who gave their lives to protect nature. Unwilling to cease their vigil, they remain in the world

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Old Faith Spirit

Medium undead, any alignment

Old faith spirits sometimes arise from the souls of those who gave their lives to protect nature. Unwilling to cease their vigil, they remain in the world to defend sacred groves and other wild spaces. Old faith spirits' power lasts only while the places they have sworn to protect remain unspoiled, and will fade from existence if that place is defiled, never to return. Undying Duty. Freed from the tethers of mortality, an old faith spirit's vigilance and tenacity are eternal.

Armor Class 11

Hit Points 18 (4d8)

Speed 30 ft.

STR
7 (-2)
DEX
12 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)

Saving Throws

Skills

Damage Vulnerabilities

Damage Resistances cold, necrotic; bludgeoning, piercing and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities charmed , exhaustion , frightened , grappled , paralyzed , petrified , poisoned , prone , restrained

Senses passive Perception 10

Languages the languages it knew in life

Challenge 1 (200 XP)

No special abilities.

Actions

Ethereal Weapon. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Old Faith Spirit (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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