Xenomorph Queen

The Xenomorph Queen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at...

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Xenomorph Queen

Tiny monstrosity, unaligned

The Xenomorph Queen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Xenomorph Queen regains spent legendary actions at the start of its turn. Claw: 1 action. The Xenomorph Queen makes a claw attack at a target within range. Xenomorph fury: 2 actions The Queen sends out a mental shriek to one minion of her choosing within 60 ft.

Armor Class 16 (natural armour)

Hit Points 148 (11d20 + 33)

Speed 40 ft.

STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
16 (+3)
WIS
11 (+0)
CHA
9 (-1)

Saving Throws Str +8, Con +7, Int +7

Skills Athletics +8, Perception +4

Damage Vulnerabilities

Damage Resistances fire

Damage Immunities

Condition Immunities blinded , charmed , frightened

Senses passive Perception 10

Languages Common

Challenge 9 (5.000 XP)

No special abilities.

Actions

Multiattack. The Queen can make two claw attacks, one claw and one tail attack or one claw and one tiny mouth attack.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Xenomorph Queen (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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