Winter Werewolf

Medium monstrosity, CR 6. Community homebrew from D&D Wiki.

0 0 0
Upload Image

Winter Werewolf

Medium monstrosity (shapechanger), neutral

Armor Class 12 ( leather armor )

Hit Points 78 (12d8 + 24)

Speed 30 ft.

STR
18 (+4)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)

Saving Throws by 5 or more, it takes 3 (1d6) cold

Skills Athletics +7, Deception +3, Perception +7, Stealth +7 Proficiency Bonus +3

Damage Vulnerabilities

Damage Resistances

Damage Immunities cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities

Senses passive Perception 17

Languages Common, Giant, Winter Wolf

Challenge 6 (2.300 XP)

No special abilities.

Actions

Multiattack. (Humanoid and Hybrid Form Only).
Coat. When the woewolf rolls initiative and at the start of its turns, the woewolf gains 7 (2d6) temporary hit points .

Reactions

None.


⚠️ Community Homebrew Content

This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Winter Werewolf (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.