monsters dragon cr-2-4 Official SRD

White Dragon Wyrmling

Medium Dragon, CR 2. From SRD 5.1.

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White Dragon Wyrmling

Medium Dragon, chaotic evil

Armor Class 16 (natural armor)

Hit Points 32 (5d8+10)

Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.

STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
11 (+0)

Saving Throws Dex +2, Con +4, Wis +2, Cha +2

Skills Perception +4, Stealth +2

Damage Immunities cold

Condition Immunities

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 2 (450 XP)

None.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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