Werewolf
Armor Class 11 (11 in humanoid form, 12 (natural armor) in wolf or hybrid form)
Hit Points 58 (9d8+18)
Speed notes 40 ft. in wolf form ft., 30 ft.
Saving Throws —
Skills Perception +4
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Condition Immunities —
Senses passive Perception 14
Languages Common (can't speak in wolf form)
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.
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