Wererat Lord

Wererat lords are deceptive and sneaky. They are the rogues of the lycanthropes. Wererat lords are wererats who have lived with their lycanthropy for...

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Wererat Lord

Medium humanoid (human, shapechanger), lawful evil

Wererat lords are deceptive and sneaky. They are the rogues of the lycanthropes. Wererat lords are wererats who have lived with their lycanthropy for centuries and have embraced it, becoming deceptive and manipulative. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 14

Hit Points 97 (15d8 + 30)

Speed 30 ft.

STR
12 (+1)
DEX
18 (+4)
CON
15 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
12 (+1)

Saving Throws Dex +8, Con +6, Wis +5

Skills Animal Handling +9, Deception +9, Perception +5, Stealth +12, Survival +5 Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities charmed , frightened , paralyzed

Senses passive Perception 10

Languages Common (can't speak in rat form)

Challenge 10 (5.900 XP)

No special abilities.

Actions

Multiattack. The wererat makes three attacks: one with its bite and two with its claws or hand crossbow.

Reactions

None.


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Source: D&D Wiki - Wererat Lord (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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