Werelephant
Werelephants are mighty lycanthropes, known for their great size and strength. In humanoid form, they are muscular and have very tough skin and large noses and ears. In hybrid or animal form, the werelephant grows tusks and a long trunk. Werelephants generally prefer to avoid spreading their lycanthropy. Most werelephants live in tight-knit clans, led by a council of the clan's eldest members.
Armor Class 11
Hit Points 165 (22d8 + 66)
Speed 30 ft.
Saving Throws —
Skills Perception +5 Proficiency Bonus +3
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Condition Immunities —
Senses passive Perception 15
Languages Common (can't speak in elephant form)
Challenge 7 (2.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Werelephant (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.