Warlock-Engineer
The notorious warlock-engineers of Clan Skryre are the artificers of skaven society, blending arcane magic with technology in an insane and mind-boggling mix. For the other races of the world it is hard to differentiate or define where the science stops and the power of magic begins, although such delineation never occurs to skaven. Warlock-engineers see the two elements as one and the same, machines and sorcery blended together to create impressive killing power. Mad Rat Scientists.
Armor Class 18 (warp armor)
Hit Points 104 (16d8 + 32)
Speed 40 ft.
Saving Throws Int +8, Wis +5, Cha +5
Skills Arcana +8 Tools tinker's tools Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances lightning, poison
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Common, Queekish
Challenge 10 (5.900 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Warlock-Engineer (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.