Warlock-Engineer

The notorious warlock-engineers of Clan Skryre are the artificers of skaven society, blending arcane magic with technology in an insane and...

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Warlock-Engineer

Medium humanoid (skaven), neutral

The notorious warlock-engineers of Clan Skryre are the artificers of skaven society, blending arcane magic with technology in an insane and mind-boggling mix. For the other races of the world it is hard to differentiate or define where the science stops and the power of magic begins, although such delineation never occurs to skaven. Warlock-engineers see the two elements as one and the same, machines and sorcery blended together to create impressive killing power. Mad Rat Scientists.

Armor Class 18 (warp armor)

Hit Points 104 (16d8 + 32)

Speed 40 ft.

STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
18 (+4)
WIS
13 (+1)
CHA
13 (+1)

Saving Throws Int +8, Wis +5, Cha +5

Skills Arcana +8 Tools tinker's tools Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances lightning, poison

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages Common, Queekish

Challenge 10 (5.900 XP)

No special abilities.

Actions

Warpclaw. Melee Weapon Attack: +8 to hit, reach 5 ft.
Warp Rocket. Ranged Weapon Attack: +8 to hit, range 60/240 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Warlock-Engineer (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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