monsters elemental cr-2-4 Creature Codex

Venom Elemental

Large Elemental, CR 4. From Creature Codex.

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Venom Elemental

Large Elemental, neutral

Armor Class 14 (natural armor)

Hit Points 93 (11d10+33)

Speed swim 50 ft., 40 ft.

STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)

Saving Throws

Skills

Damage Immunities poison

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Perception 10

Languages understands Primordial but can't speak

Challenge 4 (1,100 XP)

Liquid Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Underwater Camouflage. The elemental has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Multiattack. The venom elemental makes two bite attacks.
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage, and the creature must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

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