Ticktox

This patient, plodding creature is so named for the millions of hard ticks residing under its many rubbery, fleshy folds, their encrusted bodies...

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Ticktox

Large plant, unaligned

This patient, plodding creature is so named for the millions of hard ticks residing under its many rubbery, fleshy folds, their encrusted bodies rustling softly with the creature's every movement. The parasites are well adapted to the concentrated toxins saturating the monster's blood, and the bite of a single adult can carry enough poison to send the average humanoid into paralytic shock.

Armor Class 13 (natural armor)

Hit Points 120 (16d10 + 32)

Speed 30 ft.

STR
18 (+4)
DEX
9 (-1)
CON
15 (+2)
INT
5 (-3)
WIS
14 (+2)
CHA
6 (-2)

Saving Throws

Skills

Damage Vulnerabilities

Damage Resistances bludgeoning, piercing, slashing

Damage Immunities poison

Condition Immunities poisoned

Senses passive Perception 12

Languages

Challenge 6 (2.300 XP)

No special abilities.

Actions

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Ticktox (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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