Tar Ghoul
Armor Class 13
Hit Points 66 (12d8+12)
Speed 30 ft.
Saving Throws —
Skills Perception +2
Damage Immunities fire, poison
Condition Immunities charmed, exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Common, Darakhul
Challenge 4 (1,100 XP)
Actions
Reactions
Legendary Actions
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