Tanarukk Warchief
Armor Class 15 (natural armor)
Hit Points 147 (14d8 + 84)
Speed 30 ft.
Saving Throws —
Skills Athletics +8, Intimidation +3, Perception +3, Religion +3, Survival +3 Proficiency Bonus +3
Damage Vulnerabilities —
Damage Resistances fire, poison
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Abyssal, Common, Giant, Orc
Challenge 8 (3.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Tanarukk Warchief (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.