Squall Leonhart

Squall can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another

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Squall Leonhart

Medium humanoid (human), lawful neutral

Squall can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Squall regains spent legendary actions at the start of his turn. Attack. Squall makes a gunblade attack. Shift. Squall moves up to his movement speed without provoking opportunity attacks. Source The aloof mercenary known as Squall Leonhart fights with a distinctive gunblade.

Armor Class 14 ( studded leather )

Hit Points 142 (19d8 + 57)

Speed 30 ft.

STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
14 (+2)
WIS
14 (+2)
CHA
15 (+2)

Saving Throws Str +7, Dex +5

Skills Athletics +7, Perception +5

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 15

Languages Common

Challenge 8 (3.900 XP)

No special abilities.

Actions

Gunblade. Melee Weapon Attack: +7 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Squall Leonhart (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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